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    Game Pieces give_tags

    my friend in arena he is a frost mage and i
    2010-02-06 00:00:00
    they go for your friend.
    Have you tried a FG arena build? It's quite fun, and gives you quite a bit of versatility. Destro is weaker in arenas due to people ...
    Devious As to yourolusions, I do agree
    2010-02-05 00:00:00
    lower dps. But given the ireased defenses, I find the trade suits me. While Ian't burst-dps adds, I do find myself with surprisingly high health after the dustlears and th...
    IGN Interview FFXI Producer
    2009-10-15 00:00:00
    designed it in a way so that those people can also enjoy the game.

    IGNPS2: What are the biggest barriers for people who haven't played MMORPGs before?
    Yasu Kurosawa: Once you log in, they don't know what to do. Final Fantasy will usually greet people with a storyline and cutscenes and then they're motivated to do the next thing. We incorporated that into this game also. We greet them with a cutscene. The major people, including the high-level people will come up and tell the user what the world is like and give you a real easy quest. Then people who have never done and MMORPG can do that and then figure out that t...
    Player vs. Everything: Starting over
    2009-09-21 00:00:00
    it's actually a really fun game). When you switch games, you don't have access to any of the resources you've accrued while playing the first one. You can't pass yourself gold, give yourself items, or count on your high-level friends to help you out.
    But those aren't the only reasons why you wouldn't want to start fresh in a new game. The biggest barrier to starting over somewhere else is usually the learning curve. No matter how similar a game might be to your old game, there are always going to be substantial differences. Often the user interface itself presents a problem as you learn how to move around and interact with the game world, but differences i...
    Puzzle Pirates Shows Indie Developers Can Succeed in the MMO Market
    2009-09-10 00:00:00
    With the video games industry becoming increasingly consolidated among a few large publishers, it's become harder and harder for small, independent developers to remain profitable without the help of one of these major publishing houses. In fact, it's virtually impossible to get your homegrown title distributed on a home console, no matter how well it stacks up to the titles the big boys are making.On the PC side, the situation for indie devs isn't quite so dire, thanks to electronic distribution of these smaller titles being a much more viable option. Companies such as PopCap and WildTangent have found great success selling their smaller titles for under $20. <br />The burgeoning MMO market has also become quite a boon for small dev houses. San Francisco-based Three Rings Design is perhaps the best example of this, with their quirky MMO Puzzle Pirates becoming a large success for the company, despite their small amount of development and marketing capital. With only three full-time employees working on the game during most of its development, Three Rings managed to successfully develop and launch Puzzle Pirates in December 2003. The game now has over 9,000 paying subscribers.Although the title falls into the MMO genre, you wouldn't know it at first glance. There are no levels to gain, no stat-boosting armor (or stats at all, for that matter), and no complex quests. Even combat has its own twist. As the name implies, Puzzle Pirates is all about the puzzles. Manning the bilge means matching up shapes in groups of 3 as fast as possible. Sword fighting becomes a head-to-head puzzle match up in the vein of multiplayer Tetris. Other puzzling tasks include sailing, and carpentry. As a crew, cooperation becomes necessary to survival.<br />We spoke with Three Rings CEO Daniel James about the story behind Puzzle Pirates, the future for indie developers, and where the MMO market is headed.GameDAILY BIZ: How large is the Three Rings team? What previous experience does it have? Daniel James: The crew numbers eight full-time mates and eight part-time contractors, mostly in customer support. My background is very much in MUDs; my CTO Michael and most of our engineers came from a web services and classic games background. Only a couple of us have worked in traditional games companies, and I sometimes think that this is an advantage. BIZ: How did Three Rings fund itself for the couple of years before PP launched? DJ: Founders, friends and family. We were lucky to have enough money to see the game through to a reasonable point of risk-reduction such that we could persuade some friends to invest. Thanks to them, we finished her!Note also that we kept costs very low during development, ramping up from 3 full-timers to 6 ...
    Player vs. Everything: Analyzing the Wrath of the Lich King news explosion
    2009-09-04 00:00:00
    a long and interesting adventure in Northrend, and you won't have to deal with anyone outside your core group of friends if you don't feel like it.Other Noteworthy AnnouncementsRaiding and Death Knight information in WotLK were the two really big announcements today, but there were a number of smaller things that are worth discussing, too -- the "mystery patch" mentioned in this list, for one. Blizzard has suggested that a new patch will come out a month or two before the expansion (much like the pre-Burning Crusade patch) and offer new items to buy, class changes, and talent changes that are part of Wrath of the Lich King. If I was a betting man, I'd take any wager you'd like to offer me that they have a very specific time frame planned for when that patch is going to be released.Another cool feature we have to look forward to are mounts that you can give people rides with. This is something that I've discussed with friends on many occasions. No longer will your lowbie buddies have to huff and puff behind you as you race towards an instance run on your epic mount. Just h...
    Features of Brian Kopp抯 Alliance Leveling WoW Guide (1-70)
    2009-08-31 00:00:00
    Guide (1-70), the information given here will come in handy. To begin with, Brian Kopp? alliance leveling guide gets off to a good start and then let you know all the other aspects of the game gradually. Perhaps the best feature of the guide is that it does not matter at all what race yo...
    for PvP use of smashing fes, but
    2009-05-15 00:00:00
    to get out of e Tomb or what ever itsalled. rather helpfull when your the only one tanking . . or have noC priests and have to give one to eh tank. also,...
    said, the only real adve
    2009-05-09 00:00:00
    Ian give is to put 11 points into Enhaement working towards 2 handers. They don't have to be your first 11 points but you want to have them in ple by the time you reh 30 and get the Windfury weapon buff, thisombination will...
    !! I was justurious
    2009-05-05 00:00:00
    worth it as its all rather good. if u have money to spend buy the underworld band and get the +dmghant on ur wep to give u an edge in pvp. if u r not preared to spend money then id keep on leveling. iv ...
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