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    Game Pieces a_tags

    Cross Server PuGs
    2010-03-25 00:00:00
    The One and Only ArexLovesPie wrote:I forsee a huge all druid 5 man endeavor.
    I'm thinking though this will end up bein...
    As much as I hate this. LFGuild :(
    2010-03-15 00:00:00
    forgot to add in the...
    Just respect to MM - Weapon choice
    2010-03-06 00:00:00
    Painsaw for sonic spear, no way =)
    It sounds like your base stats are pretty...
    Hit Capped and Focus aim
    2010-02-25 00:00:00
    He doesn't know what he's talking about. FA does not transfer to your pet. Be hit capped yes, but try to avoid FA unless you have to. There are lots of hit gems and enchants that will get you there. ...
    World of Warcraft UI Mods
    2010-02-20 00:00:00
    ant>
    World of Warcraft ui mods can be SUCH a pain. Don’t you just love it when you log into your WoW account and find that y...
    my friend in arena he is a frost mage and i
    2010-02-06 00:00:00
    Alright, so i'm makin a lk to play with my friend in arena. he is a frost mage. and i was wondering if destro +urse of elems would be a good 2v2 for arena, (i really want to avoid bei...
    Devious As to yourolusions, I do agree
    2010-02-05 00:00:00
    Very interesting. Thanks for thoseaulations, Devious. As to yourolusions, I do agree that without Flurry (25% dps) e, Prot deals less notably lower dps. But given the ireased defenses, I...
    IGN Interview FFXI Producer
    2009-10-15 00:00:00
    March 23, 2004 - On the eve of the launch of the HDD and Final Fantasy XI, a crowd gathered at the doors of the PlayStation store at the Metreon in San Francisco. Gamers were eager to be the first ones in the whole country to play FFXI on the PS2. While they spent a few hours for a glimpse of the massively multiplayer online role playing game (MMORPG for short), we got a chance to talk to Yasu Kurosawa, producer, and Keiki Usui, online service manager, and pick their brains on the game that is sure to devour hundreds, if not thousands, of hours for Final Fantasy fans.
    IGNPS2: How does it feel to have everything done with the release of ...
    Blizzard Details Secret World of Warcraft 'Progressive Percentage' Item Drop Mechanic
    2009-10-14 00:00:00
    Former World of Warcraft lead designer and current next-gen Blizzard MMO director Jeffrey Kaplan today detailed a behind-the-scenes system of drop percentages secretly added in the WoW expansion Wrath of the Lich ...
    Player vs. Everything: Starting over
    2009-09-21 00:00:00
    Most of us have spent a lot of time playing our favorite games. Chances are good that unless you're totally new to the MMOG world, you've got at least one character at some ridiculously high level, armed to the teeth, sitting on a big pile of gold amongst the trophies of your slaughtered foes. You might even be part of a guild and still play that character with your guildmates on a regular basis to go topple foes of ever-increasing power. It's good to be a dragon-slaying, world-destroying, gold-hoarding demigod of awesomeness.
    That's why it's so tough to start over, sometimes. Whether it's rolling up an alt on your current game or picking up an entirely new game, it c...
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